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Portfolio

My portfolio includes animation videos, demo reels, and other projects I have worked on.  This includes work I've done at the New England Institute of Art and Brookline Interactive Group.

 

All art and animation belongs to Alexander Ratta.

Projects

This animation is a final project of my Principles of Animation class from Fall 2011.  It involves a charater interacting with a door.  I chose my trademark original character, Bow the Cat, and created this animation piece in which she ends up on the other side of the door in a completely different setting than where she started.

 

Things are not always what they seem...

This video demonstrates a 2D animation walk cycle.  I animated my original character, Shroud the Skunk, to perform his walk cycle.

This video demonstrates animation of a character coming up to an object, with a minor reaction, jumping over the object, and then weight animation, involving the character struggling to pick up and throw the object.  Once again, the character is my own original character, Shroud the Skunk.

This animation features two main characters and one secondary character involved in a situation.  Since it is the final project of my 2D Animation class from Fall 2012, a walk cycle animation is demonstrated, which may not be fitting to the story of the video.  This is basically a 30-second animation that shows everything I learned in the class, including a walk cycle, character animation, picking up and throwing an object, and facial reactions.

 

Shroud and Sonia get trapped in a cave and their friend Gusty attempts to help bail them out.  With a massive adrenaline rush, Shroud and Gusty blow down the rock pile with powerful karate chops and escape the cave just before a massive tidal wave strikes.

During my Portfolio classes, we were originally assigned to put together a Focus Project that would be considered the highlight of our Demo Reels.  As a graduate from NEiA's Game Art and Design major, I animated my original character Bow the Cat to move as if the animation was like a game asset.  Things changed in Portfolio II, so I decided to end the Focus Project on my own terms by simply adding some background art I designed during my internship at Brookline Interactive Group.

 

So in this video, Bow the Cat performs six ballet dance techniques based off of a girls' game "June's Big Dance Recital" of the Little Einsteins franchise from Disney Junior.  I created both the animation and the art and I personally find it to be one of my biggest accomplishments at NEiA.

Internship

This 2D bumper animation was created by me for Brookline Interactive Group.  With this original version, I won the award, "Best 2D Animation" at the AiMEs (Art Institute Media Excellence) of 2014.

 

Improved variations have been made, but since it was the original that I was nominated and awarded for, this is the version that I will be showing here.  You can find improved versions in my demo reels and on my YouTube channel.

Demo Reels

This video will be my latest version of my Focus Demo Reel from NEiA, which contains a compilation of my best work within my best strengths, including 2D animation, character design, game art, storyboarding, and perspective drawing.

Post-College Work

This video retains the animation I did during NEiA, but some of the digital art has been replaced with drawings I have done after college, which include digital 2D drawings of game art characters I have worked on.

This video will be my latest version of my General Demo Reel from NEiA, which contains my overall best work from my three years of experience.

This is my first "Draw This Again!" meme, which shows an original drawing alongside an improved drawing.  You've probably seen things like these on the Internet, including deviantART.  In this case, I show an original drawing of an original character next to an improved digital art drawing of that character.  The digital art was made entirely with Adobe Photoshop Elements 7 and the video was made using Adobe After Effects CS6.

Games

Ver. 3 - DOWNLOAD

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